A while ago, I started a worldbuilding project by coming up with a concept for a single border town, Ennistra. Next, I will describe the city’s inhabitants, and a vague description of their backgrounds and personalities. With no further ado:
There are two major schools of thought among hardcore worldbuilders, which are colloquially referred to as ‘bottom-up’ and ‘top-down.’ The former refers to creating a point on the map, i.e. a village, and then expanding from there–creating the countryside, the roads to surrounding cities, the culture of the country, the map of the continent, and there on up to the gods governing the world. The latter refers to creating the geography, history, or even cosmology of the world, and then focusing on and developing one continent, one country and its culture, a city and its people, and then the framework for a story or adventure.
I tend to take the top-down approach when worldbuilding, just because it’s what I started out doing and so I’m more familiar with it. So, just for kicks, I’m going to try starting a small bottom-up project, and see what happens.